Archive for September, 2010

Here’s Looking at You Kid

Sep 27 2010 Published by Neil Gains under sensory

“Vision is the art of seeing what is invisible to others.”  - Jonathan Swift

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Ideas for a 50th Birthday

Sep 26 2010 Published by Neil Gains under ideas

Wordle: Dr Disruption's 50th birthday

In just six months, Doctor Disruption has already turned 50 (posts), and enjoyed a special birthday cake today! He created a wordle of recent entries which you can see above, and in a different format below. Read more »

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Principles of Design #4 – Not Invented Here

Sep 23 2010 Published by Neil Gains under design

“The best way to predict the future is to invent it”  - Alan Kay Read more »

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Principles of Design #3 – Priming

Sep 15 2010 Published by Neil Gains under design

Priming is the process by which specific ideas are activated in order to influence subsequent behaviour.  This is based on the fact that memory is based on networks of associations, and therefore whatever stimulus enters the brain, triggers those associations most actively and closely identified with the first stimulus.  Once concepts are activated in memory they tend to stay activated for a while, influencing behaviour over a period of time. Read more »

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Listening to the Rhythm of Life

Sep 13 2010 Published by Neil Gains under sensory

“The reason why we have two ears and only one mouth is that we may listen more and talk less.”  - Zeno Read more »

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Principles of Design #2 – Uncertainty Principle

Sep 01 2010 Published by Neil Gains under design

Werner Heisenberg was awarded the Nobel Prize in 1932 for his creation of quantum mechanics, at the tender age of 31.  He is best known for his uncertainty principle, which states that we can never know both the position and momentum of a particle, because when we measure one of these it affects the other.

This principle is often generalised in design to state that the act of measuring sensitive variables in any system will alter them, and therefore confound the accuracy of the measurement.  A simple example is that if you measure computer performance, which is often done by event logging, this increases the visibility of what the computer is doing, but also consumes computing power which therefore changes the performance.

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