Using Sound to Build Your Brand

Apr 27 2017

Audio Branding: Using sounds to build your brand is a great read for anyone interested in building stronger connections with their customers, especially if they have an ear for music. Full disclosure, the book includes a short piece by myself placing sound in the broader context of sensory branding and the different touch points that can reach your customers. Read more »

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Reimagining global beauty

Apr 26 2017

Beauty Imagined: A history of the global beauty industry by Geoffrey Jones is highly recommended for anyone interested in beauty, the beauty industry and beauty brands. Full of anecdotes and insights into the people who shaped the beauty industry, this book provides great insights into the innovations and events that make beauty what it is today. The final chapters on the modern beauty industry, and the discussion of globalization versus tribalization are very well written and are foresee many of the local cultural trends and influences I believe are shaping the industry in Asia and beyond. Read more »

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Design methods #45 – Brainstorm Graphic Organizers

Apr 17 2017

Source: Wikipedia (https://simple.wikipedia.org/wiki/Flow_chart)

Brainstorming typically generates lists of new ideas and concepts, although these are often unstructured. Brainstorm graphic organisers help to structure ideas visually and in doing so often help researchers and designers to create new ideas, linkages and inter-relationships relating to a specific business challenge or problem space. Read more »

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Does the future need experts?

Apr 10 2017

I was lucky to attend a very interesting panel discussion last week, organised by the British Council along with the University of London and Royal Holloway College. Much of the discussion focused on the current discontent with “experts”, expressed most famously by Michael Gove during the UK referendum which led to Brexit. Much of the discussion focused on the implications for higher education. Some panellists agreed with a statement I’ve heard elsewhere that one of the biggest trends of the last 100 years is the professionalisation and specialisation of the world. Read more »

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Design Methods #44 – Elito method

Feb 26 2017

The Elito method is an approach to help designers develop comprehensive and connected solutions grounded in research insights and business objectives. The approach helps designers and researchers move from research findings to the articulation of design directions, helping them move from analysis to synthesis and bridge research outputs to the needs of business, through the development of fact-based narratives. The approach was developed in 2002 and named after Eli Blevis (the name is a shortened version of “Eli’s Toolbox”). Read more »

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The Language of Colour

Jan 25 2017

The Language of Colour is a short, readable and enjoyable introduction to visual communication and the semiotics of colour. Packed full of examples and exercises, Theo van Leeuwen moves from discussions of the meanings of individual colours and colour naming to a theory of how colours combine. The author argues that colour schemes and combinations are more important than the individual colours that comprise any combination.

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Design Methods #43 – Mental Model Diagrams

Jan 13 2017

From "How to Design Mental Models That Create a Superior User Experience by Leanne Byrom

Mental Model Diagrams rely on the fact that people behave in ways that are consistent with core beliefs they hold to help visualise the causes of their behaviours and develop solutions that meet their needs. Mental Model Diagrams are detailed summaries of the behaviours, beliefs and emotions that relate to specific tasks undertaken by that person and in turn to specific design features (in the bottom half of the example above). Such diagrams help designers to focus on product development strategies that reflect the reality of how people feel, think and act in relation to specific jobs in their lives. Read more »

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Design Methods #42 – Heuristic Evaluation

Dec 08 2016

Source: Paul Olyslager (8 Dec 23016)

Designers often agree a set of criteria (heuristics) for evaluating the usability of an design or interface, and Jakob Nielsen developed his ¬†own set of heuristics for evaluating computer software (and have been adapted and updated for mobile phone apps). Although the approach is informal, it is a good way to ensure that a set of best practice “rules of thumb” are used to screen prototypes of products or interfaces before they are given to users to test.

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Flexibility-Usability Tradeoff (Principles of Design #73)

Nov 11 2016

All designers have to balance the need for flexibility with the need for usability, because as one increases the other inevitably decreases. Or in c common parlance, “Jack of all trades, master of none”. Systems that are designed to be more flexible have more functions than more specialised designs but are inevitably less functional as a consequence. Read more »

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Don’t Let Short Term Thinking Kill Creativity

Oct 30 2016

In their most recent report on advertising creativity and effectiveness, the IPA and author Peter Field reach the startling conclusion that both creativity and effectiveness are under threat. And who are the culprits? They believe that short-term thinking and especially a focus on driving rapid sales effects, combined with the post-global financial crisis recession, are killing the creativity of advertising. Read more »

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